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Avatar Generations may be the perfect avenue to re-explore these scenes and shed some light on these mysteries to fans who have those plot holes etched into their heads. However, just which plot holes should the game answer first and foremost?

10 Sokka’s Expansive Knowledge

Although considered as the source of comic relief among the cast of The Last Airbender, Sokka is beyond a comedian at the right moments. Deep inside his characterization is a determined and creative soul, often capable of thinking of plans on the spot to turn the tide in even the most ridiculous of situations. Throughout the series, it’s revealed that Sokka is extremely knowledgeable on a lot of things, often becoming the resident guy with regards to technology and even strategy.

This is quite interesting, as there’s not a lot of sequences showing Sokka actively learning about the things he knows. It’s possible for Sokka to have learned these things while growing with the Southern Water Tribe at the South Pole, but their geographic location also makes them rather isolated. After meeting Aang, the team’s nature as air travelers through Appa means there’s not much room to store books to be carried by the flying bison. The game could explain Sokka’s knowledge through reading about lore through book-like items en passing, similar to how The Elder Scrolls has books containing lore about the world.

9 The Origins Of Zuko’s Scar

One of the most iconic traits of Prince Zuko among the cast of The Last Airbender is his scar, something that he received for losing his honor. While viewers of the show had hints that it came from a personal endeavor, it was only in “The Storm” (S1E12) that the show revealed Fire Lord Ozai giving Zuko the scar prior to his banishment from the Royal Family. This was an event witnessed only by the Fire Nation royalty, noblemen, and high-ranking officials.

As such, it’s odd that various individuals of different walks of life knew of Zuko’s scar in “Zuko Alone” (S2E7), especially those outside Fire Nation royalty. For instance, Iroh had to share Zuko’s story to the Fire Nation crew that accompanied Zuko for the past years, while a random person from a village in the Earth Kingdom knew of the scar immediately. Perhaps an event in the RPG could expand how this information had leaked from Fire Nation royalty, especially considering how pivotal Zuko’s scar was to his development as a character.

8 Azula’s Lightning Redirection

First demonstrated by Iroh, it’s revealed in The Last Airbender universe that lightning redirection requires precise control as one misstep can lead to one’s death. As such, lightning redirection - and even generation - is a trait often shared only by master Firebenders such as Ozai and Iroh, and eventually learned by Zuko and Aang. In fact, it’s Azula’s nonchalant display of lightning generation and redirection that immediately positions her as a force to reckon with.

However, Iroh makes it a point to tell Zuko that one can only achieve lightning redirection with a pure heart and clear mind. It’s only then that lightning can travel safely through the stomach, which is the body’s bed of energy, and safely to the other hand. Azula’s increasingly-unstable nature, especially by the end of the series, makes it apparent that she is not of clear mind, making her mastery of lightning redirection quite questionable from a lore perspective. Perhaps a short narrative sequence explaining her retention of her lightning control may be able to solve this plot hole.

7 The Day Of The Black Sun

Thanks to the knowledge they gleamed from the Library, Avatar and the rest of his team hoped to stop the Fire Nation once and for all during the Day of the Black Sun, when an eclipse somehow stops Firebenders from being able to use their powers. Unfortunately, plans go awry as Azula caught wind of the plan early, being able to warn her father ahead. While things go catastrophic in this two-episode mid-season finale, the mystery still remains: how does an eclipse block Firebending?

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For instance, the Sun being a major power source of Firebending doesn’t necessarily stop Firebenders from bending at night. Such is the same for Waterbenders that look at the Moon as a power source, as it only took the spiritual death of the Moon Spirit for Waterbenders to temporarily lose their bending. The RPG could go to lengths explaining this plot hole with a narrative device, such as an extended myth or legend from someone knowledgeable in the spiritual aspect of bending.

6 The Air Nomad Genocide

Shortly after the death of Avatar Roku, Sozin launched an attack against the Air Nomads in the hopes of killing the Avatar’s reincarnation, thus removing any future threats to his invasion. Ironically enough, Avatar Aang escaped and accidentally frozen himself for a hundred years, leading into the events of The Last Airbender. While the Fire Nation is undoubtedly powerful enough to face any other nation in all-out war, the method of “attack” against the Air Nomads seems questionable.

For instance, the Air Nomads should have a decisive defensive advantage due to their homes being located on mountaintops. Moreover, with locations such as the Western Air Temple only reachable through airships - a technology recently created in the series - it’s questionable how the Fire Nation were even able to reach and ransack the location a hundred years prior. The game could potentially explain this through a game level or narrative sequence, perhaps of Fire Nation soldiers testing prototype flight technology.

5 Sozin Knowing Aang Escaped

According to the lore of The Last Airbender, the Avatar’s death would lead to the reincarnation of another Avatar according to the Avatar Cycle. If Fire Lord Sozin manages to eliminate the Avatar before they realize their true nature, the Avatar Cycle would break and no threat would oppose his rule. When threats of war made their way to the Temples, Aang was informed of his true nature and potential destiny of stopping the Fire Nation. It’s this revelation that prompted Aang to run away and get frozen in ice due to a storm.

It was around this time that Fire Lord Sozin launched an all-out attack to the Air Nomads to eliminate them and the new Avatar in one fell swoop. Curioser is how he’s dedicated his later years in search for this “Last Airbender” he somehow knew escaped, a burden that his great grandson Zuko would eventually undertake. Perhaps a narrative sequence trying to explain this detail may shed more light to Sozin’s insights.

4 Admiral Zhao Refusing To Kill The Avatar

While Zuko easily became a recurring antagonist among the cast of The Last Airbender, it was Admiral Zhao of the Fire Nation that served as the primary villain of its first season. Dedicated to outrace the Prince into capturing the Avatar, he was willing to destroy even the Moon Spirits just to succeed in his mission. He explicitly stated to not want to kill Aang as “he’ll be reborn anyway,” opting to want to capture him instead.

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While this is a rather good save to avoid wanton violence in a children’s show, the lore and its implications made this point moot. For instance, it makes perfect sense to kill the Avatar early on so his reincarnation is a defenseless child that would never learn to master the Four Elements before Fire Lord Ozai conquers the world. Moreover, the Fire Nation would resort to pursuing the Avatar to kill him in later seasons, primarily through Azula and her team. A narrative sequence in the game could give Admiral Zhao a better motivation for refusing to kill the Avatar outright, such as the need to deliver him alive to gain the King’s trust.

3 The Coup Of Ba Sing Se

One of the most pivotal events in The Last Airbender series was the Coup of Ba Sing Se. While the Earth Kingdom ruler King Kuei thought the corruption within the Dai Li secret police was over after the capture of Grand Secretariat Long Feng, another threat came unseen in the form of Fire Nation Princess Azula. In the span of a few short episodes, Long Feng and Azula conspired to have her take over the Dai Li while leading a coup against the King.

However, in a double blind, Azula not only betrays Long Feng but also puts the Dai Li under her heel. While this act proves Azula’s cunning nature, the Dai Li’s nature transforms this feat into a plot hole. It’s true that the Dai Li, originally made to protect the Earth Kingdom’s interests, have become self-serving in a bid to become Earth Kingdom’s ruling faction. However, it doesn’t make sense for them to suddenly serve the Fire Nation, which would take over Earth Kingdom should they win the war and effectively ruin the point of the Dai Li’s coup. A lot of the Dai Li are competent Earthbenders as well, meaning they could try to put up a fight against the princess. Perhaps a deeper narrative sequence involving Azula convincing the Dai Li to submit to the Fire Nation may be able to explain this plot hole.

2 Fighting Azula For The Throne

During the height of Phoenix Ozai’s attempted invasion of the Earth Kingdom, Zuko asked for Katara’s aid in confronting Azula to put an end to her cruelty. Although Zuko had won against his sister by a thread in their destructive Agni Kai, it was interesting how the fight had quite a lot of inconsistencies.

For instance, it was only fortunate that Azula’s fit of paranoia had her banish everyone that could protect her, lest Zuko and Katara face off a city filled with Firebenders dedicated to protecting their future ruler. Moreover, it was entirely risky on Zuko’s part to take on Azula alone, when the premise of taking Waterbending prodigy Katara to the Capital in the first place was to fight her together. The game could circumvent this plot hole through prequel missions that motivate Zuko and Katara to go to the Capital. For instance, spies from factions like the Water Tribes or the White Lotus can inform Zuko that the Capital was left defenseless and open for attack.

1 Travel Remains Inconsistent In The Series

It’s thanks to flying bison Appa that Aang and his friends managed to have quite the lengthy yet memorable adventure throughout The Last Airbender. After all, the physical constraints of having a flying animal carrier meant they had to periodically stop to rest and resupply. However, when one takes into account the length of time it took Team Avatar to get from one place to the next, questions regarding geography do get put into scrutiny.

Prior to the “Day of the Black Sun” (S3E10), it took the gang 10 episodes to go from Ba Sing Se to the Fire Nation Capital. However, in the “Sozin’s Comet” four-part finale, Appa was able to go to the Western Air Temple to Ba Sing Se in less than an episode. The distance is rather questionable, considering both locations have relatively the same distance. One could argue that detours in other episodes could have lengthened travel time, which is something the RPG could depict with extra missions between each area.

Avatar: Generations is slated to have a soft launch this August 2022 for Android and iOS.

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